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M**R
Well worth the money!
Every book in this series is worth every penny! Great writing, good art, and well thought out.
S**L
Dragon
Lots of good content for any dnd session involving dragons.
H**R
It was never about balance
Ill be honest, the main pull for me is that each of these books is designed with fun in mind, and this one carries that on.The primary draw of the book is the 20-30, CR 18+ dragons. That are, in their own right end bosses for a party of high level DND characters.For those less inclined to run or DM a game of Dnd, there are player options, race/species options that allow one to be as close to a dragon as a player can get. Or the class option presented allows one to play as a dragon master riding your beast into battle, taking aspects of the cavalier and the drake warden and allowing you to fulfill your dragon rider fantasy.Finally there is the part that both DM's and players can enjoy with the new draconic components for spellcasting, each spell listed comes with a draconic material that can be used to change the rules of magic and allow for a bit of creativity.
C**L
Great gift for the forever DM in your life
Love this for adding depth to home brew.
J**J
One of many i have bought from this series
Love all these books
T**Y
Some interesting bits, not all balanced though...
This first 120 pages of this book contains 26 legendary dragons, all of very high CRs (21-30). Six are new in this book, the other 20 are from Jet Pack 7's book "Legendary Dragons." Each dragon gets a full-page picture, about 2+ pages of background info, and a full stat block for them. Most of them could be good campaign-long villains, usually pulling the strings of other creatures behind the scenes.In the last half of the books, there are stats for a new player race (the "Drakken"), but IMO it's not well balanced RAW (some of the color types only get +1/+1 to their stats and other colors get either 3 +1s or +2/+1. No explanation or counterbalance for this difference is given.) It will be very easy to allow players to add an additional +1 if one is missing, but this seems like a very obvious thing that should have been caught and balanced when the book was being written!There is an additional player class (the "Dragon Rider"), a martial class similar to the Cavalier Fighter in that most of his abilities are related to riding and controlling his (dragon) mount. This means they really work best if the campaign mostly takes place in outdoor environments where they have room to fly and maneuver (however, the dragon does gain the ability to shape change into a medium humanoid form that loses nearly all of its draconic powers, with the details of that single form chosen at 5th level.) But that would mean both the dragon and its rider would both be out of their element, not able to access many of their best abilities.The book also contains a few new drakes, 3 specialist kobolds (Brute, Schemer, and Scoundrel), several other draconic creatures, dragon cults, a few magic items, airship details and combat for dragon hunting, and a dragon parts economy (scales, eyes, etc) that includes item weights, prices, and a list of abilities/improvements that can be applied if specific dragon parts are used as spellcasting components. The book ends with 3 short mini adventures including maps and NPC stats.Overall, the book has a lot of great art and some good ideas, but the usefulness in your game is probably most related to whether you want details on the 26 Legendary dragons. They are not simply typical Ancient chromatic or metallic dragons, they are all specific creatures with unique breath weapons, magical abilities, and motivations. There is an undead Dragon Mummy, a 2-headed Dragon, and Jormungand the World Serpent, to give you an idea of what you can expect.
M**.
Love it
This book is fantastic! The Legendary named dragons are going to be so fun and useful to use in campaigns. I'm so excited about the new class, race and other things included as well! Thank you for creating this book and series. Will be buying more Game Master Books!
C**L
Love these books.
I have several of these Game Master's Books - and I love them. Fantastic resources.