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🏁 Own the streets, outrun the pack, become Most Wanted!
Need for Speed Most Wanted on PlayStation 3 delivers an electrifying open-world racing experience where players evade relentless police chases, compete in nonstop multiplayer events, and climb the ranks through Autolog 2's social racing network. Featuring a diverse roster of high-performance cars and a seamless blend of arcade thrills with realistic driving physics, this title redefines competitive street racing for the modern gamer.
| ASIN | B0050SWSQQ |
| Best Sellers Rank | #5,905 in Video Games ( See Top 100 in Video Games ) #672 in PlayStation 3 Games |
| Compatible Video Game Console Models | Sony PlayStation 3, Sony PlayStation 3 Slim, Sony PlayStation 3 Super Slim |
| Computer Platform | PlayStation 3 |
| Customer Reviews | 4.5 4.5 out of 5 stars (1,240) |
| Date First Available | July 15, 2009 |
| Global Trade Identification Number | 00014633197457, 00146331974570 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 0.32 ounces |
| Item model number | 19745 |
| Language | English |
| Manufacturer | Electronic Arts |
| Number of Players | 1-12 players |
| Product Dimensions | 5.3 x 0.6 x 6.7 inches; 0.32 ounces |
| Publication Date | October 30, 2012 |
| Rated | Everyone 10+ |
| Release date | October 30, 2012 |
| Type of item | Video Game |
| UPC | 146331974570 163120429011 151903526842 014633197457 |
R**1
Done right, done well
Like any recreation of anything, you're going to run into things that you don't like, or that are gonna piss you off. My biggest qualm is how you move up the blacklist, because you move up the list, even without having to race anyone, but if you want to get game completion and the blacklist cars, then you have to race them, and they have some really good cars. But other than that, this game is excellent. It has a more arcade feel much like the newest Hot Pursuit (also made by Criterion, also an EXCELLENT game), but the driving physics are a bit more realistic yet more fun at the same time, so that's a huge plus. The open world map, it may look small, but it's actually pretty good, and you find yourself driving in the same place often every now and again, but the map really is pretty big. When it came to staying true to the original, I mean, they kept the blacklist, kept speed cameras, kept open world free drive where you can initiate cop chases by breaking the law, or just ramming into cops for fun, overall, they took the original, and brought it up to date, but also added a bunch of features, like the Autolog and Easydrive in game menu, which are awesome, and make customizing your car mid-race/pursuit easy incase you need to start driving off road and need off-road tires for example, having to complete races in certain positions to unlock customizations for cars, the billboard crashing, where longest jump among your friends will have their picture on the billboard, and online is a whole new concept to Most Wanted, which, at times can be annoying with kids just trying to take you off the road, but if you can outdrive them, which is usually simple, online can be awesome. One thing that people may dislike but wasnt a big factor for me was the lack of visual car customization. There's still performance upgrades though. And let's be real, yeah, people still drive '00 Civics and buy aftermarket, but this game has mostly up to date cars, and the whole age of aftermarket upgrading and street racing ricers is basically dead, not to mention car aesthetics now a days are just amazing. Bottom Line: If you've been a fan of Need for Speed, and have been playing the games for a while now (at least since the original Hot Pursuit 2), this game is definately a must get. It's loads of fun, whether you're racing, going against friends online or for speed cameras/billboards, or just free roaming the whole city, its non-stop fun. Just buy it. If you don't like it, then I probably don't like you.
M**E
Doesn't merit the Most Wanted name, but still a very good racer
The first Need For Speed: Most Wanted (2005) is still my most favorite racing game of all time. The police chases were fast, frenetic, and fun and had a pretty decent story that was the first interesting one in a racing game that I can remember (even better one than the Fast and Furious movies). This game is entirely different, which is bittersweet. With that said, this sequel, reboot, or whatever it is defined as has police chases, but they are not nearly as fun or intense as the original. In the original, there were specific sites that your vehicle could hit that would cause explosions, tip towers over, etc. to help lose the police and is sorely missed in this version. The mechanics of the chases themselves just don't feel as exciting. The only way to outrun police in the new version is to find the highway and outrun them. In the older version, going off-roading into the world's golf course or twisting and turning in new directions could lose the police. In typical Criterion fashion, this game does not have any story to it. Also, there is no customization to the cars. When you finally realize this is its own game, you realize how good it is. The game makes up for the disappointments with tons of great ideas. Autolog is back. Unlockables. VERY lifelike city. Very different range of cars from a Ford F150 to Forumala One racing car. You basically had to use a certain vehicle in the original to progress, but you can swap between about 40 or so cars at will using one or many to complete the game. This game promotes EXPLORATION, which is its finest trait. Knocking down billboards, finding cars, and speed cameras are a few of the things that the game rewards you for. With such a nice city, it takes awhile for it to get old. There's nothing like the freedom of an open road trying to find every nook and cranny where a new vehicle may be hiding. Like the previous Most Wanted game, it is just FUN. It is not the sequel I was expecting, but take out the Most Wanted title out and is is very good. Good enough to be my second favorite racer of all time (and I've played alot).
B**S
Burnout Paradise and Hot Pursuit had a baby!
If you liked Burnout Paradise, chances are you will like this game. If you liked Hot Pursuit, you will most likely like this game. If you come in expecting it to be like the "old" Most Wanted, then you need to do more research. There were plenty of reviews and interviews about this game that should have made it clear what it was. This game is basically about speed and having fun driving unrealistically. If you are looking for a sim or a game where you can mod the slope of the carbon fiber hood and test it in a wind tunnel, then you will be disappointed. Fantastic game, this is. It would have been worth the original 60 dollar price tag but I got it on Black Friday for 25 bones. UPDATE 12/3/12 I've heard a lot of people complain about rubber band AI in this game. I haven't noticed this problem. As a matter of fact, I was far ahead of the pack last night and crashed within sight of the Finish line. I stil won the race by a comfortable margin. Burnout Revenge, also a Criterion game, had bad rubber band AI but I really don't see it in this game. People have complained about the police constantly being a problem. I find that I actually like the fact that I have to be a tad more careful driving around town, makes it a little more challenging. They're really no worse than something like GTA where they will come after you if they see you hit somebody, blow a toll booth, etc. I've found that they don't bother with me unless I hit them or pass them going more than 100. I've heard someone complain that they couldn't figure out what to do in multiplayer. This might be a valid complaint, it is hard for me to judge since I am so familar with Burnout Paradise. You are given challenges and depending on who you are playing with, it can be hard to complete them. The mini map is clearly marked and there are giant signs that say "meet up here" "starting line" and "jump over" so really you should be able to figure it out. Also, unlike Burnout Paradsise, the challenge does not abort if someone quits multiplayer. I can't tell you how many barrel rolls I performed through the concrete pipe in vain on BP because somebody decided to bail. Another difference from BP is that when a challenge starts in multiplayer in this game, it will eventually relocate everyone to the starting line. In BP, you could start all the challenges you wanted but some idiots would just drive around and ignore them.
M**S
My Single-Player Experience
I really, really like it. But first, a bit of caution: I almost exclusively play single-player, so my experience with that mode will make up the bulk of my review. Most Wanted is a solid work that knows how to deliver fun. Criterion has curated an environment and set of driving mechanics that provide a road trip-like experience through an urban city center and its mountainous surroundings; based off the American city of Boston, Massachusetts. It feels wonderful to drive around Fairhaven. I can't emphasize that enough. This is the first time I've repeatedly returned to a game specifically for the experience of moving through it. The driving feels very comfortable and the controls are responsive. With the vast majority of cars, you consistently feel like you can get into and out of any situation that arises (there are, of course, some difficult vintage and supercars). Initially, I crashed a lot, but once I got familiar with tracking the objects beside me and those ahead, the experience became quite thrilling. Once you're comfortable careening through the world of Most Wanted and observing its contents at the same time, the beauty of its landscape starts to resonate with you at a frequency few games have achieved. (To be clear, I'm talking about driving so comfortably in a world so beautiful. It's the combination of these that hits the mark.) That said, the magic of an unknown world fades with mileage. And while sunrise is always captivating and sunset always soothes the mind, it eventually becomes all too clear that this world is both artificial and quite limited. While driving around in Most Wanted is a wonderful experience, the more game-like aspects of it are not as strong. That includes races, getaways from the cops, time trials, and speed trials. The getaways are nice, but I think the most reward comes from the time and speed trials and the Hard races. Races that are of Hard difficulty are exhilarating - they really drive that self-achievement/self-disappointment gauntlet that molds gamers. But beyond that, your experience with an event depends heavily on what car mods you've earned in prior events. You don't tweak cars like in, say, Gran Turismo, but there are upgrades that you unlock through placing well, completing an event in a certain time frame, or in achieving some average speed. Some mods are better for certain events, such as dirt tires or a reinforced chasis. At any time you can take part in whatever event you want that's associated with the vehicle you're piloting (that is, each car has access to specific events). Because of the way events are organized, however, you could end up starting a race or trial run without the speed needed to stand a real chance. However, once you realize why events are organized the way they are and get a feel for what each mod does, you'll have no problem deciding what to play. You can enable and disable mods at-will, even returning the car to its original state (which makes for an interesting test of skill in Easy races, but is nigh impossible for Medium and Hard). As for the multiplayer - it's pretty darn thrilling. I usually avoid online play, but when I hopped in for the first time, I really had a blast. I later gave it another go, and I had another blast. There's nothing quite as challenging as human opponents. There are different events online, too, but I don't recall them as well. Some are much more fun than others, but each one seems designed to encourage craziness. I read a number of professional reviews before getting Most Wanted, and they all said that if you're going to get it, get it for the multiplayer. The thing that got me hooked to the game was its single-player demo, though, so multiplayer was never a focus for me. Whenever I boot up Most Wanted, I almost always do it to experience Fairhaven as a place, rather than to race against AI or to play online. I feel a bit bad about that, since I know how fun the online component is, but I've gamed for so long that I don't mind missing out on that kind of fun. That said, the massive amount of time I've spent in the single-player has led to shorter play sessions - both because there's much less to accomplish and much less to be enthralled by. If you prefer multiplayer, however, you're likely to have many enjoyable experiences for as longs as the servers hold. So much so that you may continue to "love" the game rather than "really, really like it" one year down the road. [[ By the way, I played Need for Speed: Rivals using the PS+ timed trial feature and found Most Wanted to be much more rewarding. My first time with Most Wanted was via the PS3 demo (which may still be available), and I couldn't get away from it. I've been trying to figure out what I feel that Rivals is missing, and I think it involves constrained roads and looming buildings. In Most Wanted, there's a sense of bi-direction - things move either forward or backward. But in Rivals, it's not only open world, but also "open concept." You can, in many zones, drive in any direction you please; whereas in Most Wanted, you'd run into a railing. Also, Rivals takes place in a California-like expanse that hosts plains, hills, forestry, arid desert, and a number of buildings; but nothing like Fairhaven City. Because Rivals lacks a central zone, you never really feel like you're in a cohesive world - just an expansive and varied one. At least, that's the impression I got from playing Rivals for 90 minutes and watching a few hours of gameplay footage.]] [[ I also want to note that Criterion was not thinking about the 2005 Most Wanted when making this game (according to a pre-release interview). That suggests to me that it was the publisher's idea to label the game Most Wanted. I find this very regrettable, because it's hurt many NFS fans and brought scorn to a game I value highly. But I think there is even more to find here. If you look at Criterion's work, specifically from Burnout Paradise up to Most Wanted, you see a very strong effort and changing their gameplay style. Criterion came a long way from Burnout; and while this Most Wanted almost definitely isn't Need for Speed (it's a different studio in a different generation), it's nonetheless indicative of a sincere attempt at transformation. Criterion did try to shift its presentation, its technology, and its style to match the NFS legacy. Maybe they never hit the mark, but for a studio that later expressed its tiredness of only making racing games, it's commendable that they got this far.]]
Z**N
A Paradise of arcade racing
First things first... If you liked Burnout Paradise,and this is what I'd consider a spiritual sequel to it, you'll love this game! This isn't a "normal" Need for Speed game. As mentioned, it's more like the outstanding Burnout Paradise. It's an open world racer that is arcade styled - not a simulation like Forza or Gran Turismo. Powersliding is easy to accomplish, fun, and necessary to do well in this game. Races are found by cars. Drive around, find the cars on the map, and hit Triangle ('Y' on Xbox) to hop in and drive it. You now own this car and can choose it at any time. Once in a car, it will have 5 races assigned to it. Complete races, and the better you do, the better upgrades you'll get - such as nitro, tires, engine, etc. Other races are to rise on the Most Wanted charts, and can be raced with the car of your choice. A GPS-ish method will take you to races. Like Burnout Paradise, there are gates to be smashed, and billboards as well. Lots to find, interesting areas to explore, and outstanding graphics. Music is standard Need for Speed. Lots of different styles, and access to your own music. Like most recent racers from EA, it's a very social game. What your friends do will show up in many places and can challenge you to one up them. An interesting feature! Burnout Paradise is one of my all time favorites, and this game is proving to be just as addictive. Highly recommended!
J**A
Es lo que pedí
El juego funciona y todo en su empaque original
J**N
One of the must have PS3 games
This is easily one of Electronic Arts' best games. It takes some getting used to the controls. You'll crash a lot when you first start out. However, once you get the hang of it, this is easily one of the best games in the series and an absolute must have for the PS3. I couldn't help but wonder if some elements of the game were borrowed from a similar game called "Burnout" (which is more about destruction than racing). Even so, for the casual auto race fan, this game has all of the best features of all the best Need For Speed games ever made. It's not just racing and eluding the cops (who are fun to get away from), but a plethora of other activities scattered throughout a massive free roam city called New Haven that will keep you playing for hours. Plus, there are dozens of fantastic real cars licensed for this game that you can customise to improve performance and handling. There's a LOT to do here. If you only buy one Need for Speed game or only one auto racing game, this is the one to get.
G**Z
Juego
Excelente
大**生
予想以上!
内容は日本語版と全く変わりなし! ただパーツの名前(オフロードタイヤなど)が読めないのがきついです(-_-;) グラフィックも最高なのでぜひ買ってみては!? ただしオンラインを使う場合は北米版のアカウントが必要です。 お金をあまりかけたくな人は日本語版の中古よりも安いのでぜひぜひ(^^)
V**R
Calidad y precio indiscutible
Excelente servicio cumple con lo que ofrece
B**S
perfectas condiciones
nuevo y excelentes condiciones
C**S
Carátula roja.
Aunque no es la edición de la imagen es un buen juego de carreras y corre a 1080i eso es bueno.
A**Z
Muy bien
Un gran juego, cumplió completamente con mis espectaticas, divertido y entretenido como para jugarlo una y otra vez! Bastante recomendable
Trustpilot
4 days ago
1 week ago