🎲 Unravel the Mystery, Shape Your Destiny!
Android Netrunner LCG: Terminal Directive is an expansive narrative campaign that invites players to engage in a thrilling race between Corp and Runner. With 163 tournament-legal cards, players can track their progress through innovative pad sheets and stickers, ensuring that every decision impacts future gameplay. Perfect for two players, this game combines strategy and storytelling in a high-quality, immersive experience.
Product Dimensions | 23.19 x 29.69 x 11.76 cm; 1.18 kg |
Item model number | ADN42 |
Number of Game Players | 2 |
Assembly Required | No |
Batteries Required? | No |
Batteries Included? | No |
Material Type(s) | Cardstock |
Remote Control Included? | No |
Color | multicolour |
ASIN | B01MR0KJAF |
C**E
Netrunner Terminal Directive review
This should be spoiler free. I may accidently reveal something minor.I played Netrunner a little bit a few years ago. After playing in a few tournaments and some friendly pickup games, I looked at how far behind I was in collecting and general card knowledge, and decided I would rather do something else. Then I saw this Terminal Directive on sale at Amazon and picked it up. I am happy I did.Quality/Price: Typical FFG net runner quality, which is good. A huge box with just a few packs, making it more expensive but is a nice box to store tons of Netrunner stuff. I got a good deal on it, and I definitely think it is worth it. It would have been hard for me to justify it at MSRP.Rules: Here is where I have the biggest problem with the game. At least one of the recommended decks are not buildable with just one core set and Terminal Directive. There are spelling mistakes. Some terms are not defined in the core book and Terminal Directive set, which is fine if you are up on all the FAQ, rules, and terms, but will cause problems if you are not.Story: The story is ok. Lots of slang that I had to guess what they mean, but I have read very little Netrunner fiction. The story is predictable and nothing new.Balance: We are playing and sticking with recommended decks. Playing the Shaper vs Wayland. Overall, I believe Shaper (I am playing Shaper) has the advantage when playing this way. It’s quicker to advance your main objective by scoring agendas, and the Shaper has an easier time winning by scoring objectives than Wayland. Overall, we both have the same number of wins/losses, but Waylands wins were due to flat lining the runner.Game play: This is where the game becomes awesome. After the first games, it starting changing how the game is played where good things or bad things happen to you when you do certain actions. I did something that I knew were bad for me just because I wanted to see what happens.Overall, I give it a 9/10. We will probably buy a second copy and switch sides. I hope FFG does more of these, hopefully in smaller cheaper packs. I’m hoping they do this for other LCG systems as well.
D**.
Greatness
All There is to say, awesome service
T**K
So so story, but still fun.
So so story, but still fun. So far the story is not super engaging in really doesn’t feel like it has a whole lot. However some of the cards that you get specific to this expansion are fun to play. However once the expansion is over you will not be able to use them in your court deck. It’s not a bad expansion, it’s just not a very story heavy expansion like I was hoping it would be. We are almost done with it, I don’t regret buying it.
N**U
Five Stars
fantastic addition to the netrunner series!
C**.
Five Stars
Just as expected.
Trustpilot
5 days ago
2 weeks ago