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Spec Ops: The Line is a revolutionary military shooter that immerses players in a morally complex narrative, featuring intense third-person gameplay, a powerful squad command system, and a visually stunning Dubai setting that enhances the overall combat experience.
T**
Excellent
Love this game great story good game play excellent game
B**Y
Some lines should be crossed
Spec Ops the Line is a PS3 hidden gem, a beautiful game disguised as what appears from the outside to be a generic 'let's shoot the bad guys in this area, move on to the next wave of bad guys' rinse and repeat game.Spec Ops chooses to show us the realities of the war we are waging on our enemy, which other games do not. As players of first person shooters, we've all mown down scores of soldiers in video games, but we are never really forced to ask our selves, "Is this right?"The game's storyline is the absolute selling point, but there are flaws. Firstly, multiplayer is completely dead, you will not find a match. Luckly for dedicated trophy hunters there are no trophies tied to this mode. To unlock the hardest difficulty "Fubar" you have to finish it once on Hard, giving trophy hunters a reason to play through twice. However, even on Hard I beat the game in 4 hours. Fubar mode can be brutal in places, but I completed it in 5 hours.This is still a fantastic game, but I give it 4 stars because it is far too short. Given its uniqueness, I wanted more.
J**O
Este producto no es nuevo
Este producto no es nuevo, pues a pesar de haber venido sellado, no viene en una caja original de PS3 (como se puede ver en las fotos)
1**9
Above average shooter. Gripping and compelling story
When I first played this demo, last year, I wasn't overly impressed. The graphics were generic and overly saturated, as most 2K developed games are. Overall, part of this game intrigued me, but not enough to consider purchase, especially at $65. A few months ago, I saw that this game won an award at E3 for best story. I became more intrigued because it told me that this game was more than JUST another shooter. Then, I recently stumbled upon a review of this game. Not to mention, I saw the game for $20 or less on this very website. Therefore, something told me to go ahead and give the game a shot. I am glad I did.CAMPAIGN/STORY: This is the bread and butter of the game. I've never played a military shooter with a story that is QUITE as immersive, heartfelt, graphic, and as compelling as this game. You'll play as Cpt. Walker, who is a part of the Delta force. Walker is teamed with Lt. Adams and Sgt. Lugo. Six months after a massive sandstorm in Dubai had passed, the team is sent on a recon mission to find survivors. Upon arrival, some grim discoveries are made. For one, fresh corpses of the 33rd Infantry Division -- who were initially sent to evacuate the city -- are found. Interestingly enough, players will be more surprised to see who's responsible for their deaths. Then, the story just takes hold of you and doesn't let go. What is most interesting about the campaign is players will be faced with decisions that could have a bearing on the outcome of the game. That makes for an automatic replay of the campaign. The bottom line is players will see exactly why this game won an award for best story because it IS.GAMEPLAY: The gameplay is not the BEST, but it is very good and unique. For example, much detail is used in the interactions during gameplay. Sometimes, the environment can be used to take out enemies. Sand-filled walls can be shot out to create a sandy avalanche on the enemy. Structures that enemies are standing on can be shot, which leaves enemies to fall to their deaths. My favorite is the interaction of a grenade throw. If a grenade is thrown and the enemy is not killed, the dust from the blast can blind enemies, which can lead to some easy kills. This is the type of interaction and details that I have yet to see on other military shooters.Movements can sometime be smooth. Others times, they can be a pain, especially when grabbing cover. I could press a button to grab cover and the action might be unresponsive or my character will start sprinting. It's not that much of a problem, but I've played games that had smoother movements. Shooting weapons is smooth with no issues. Enemies go down with a couple of shots, as they should. Scoring a headshot is cool because upon hitting an enemy in the head, the game goes into a brief slo-mo.The melee in this game is very brutal, gore, yet exciting at the same time. Melee an enemy with a weapon will only knock him down, not kill him. Therefore, walking up on the injured enemy will bring up an option to perform an execution. I would say the actions rival the one's on Army of TWO The Devil's Cartel . Enemies are very smart and aggressive in this game. Players will endure various kinds of enemies, who do not just attack and grab cover the same. Some may aggressively move, shoot, and grab cover. This same enemy might just decide to pull out a grenade, if he cannot take you out with initial actions.GRAPHICS/VISUALS: The game's Unreal engine runs on a 720p output. Unfortunately, players should not expect the game to look as good as games, such as Max Payne 3 or games in the Uncharted series. The colors are vivid and sharp, but the close-ups of the character models during cut-scenes look oversaturated, as if they were in a painting. However, the graphics and visuals are pretty good have their own identity because of the details in each levels. In fact, in some levels, the graphics seem like they could have a 1080p output. It is cool to see many of the textures and vividness of the sand, destroyed apartment and office buildings, museums, as well as other structures that were untouched by the sandstorm. There's even good detail, when heavy sandstorms arrive in the game.MULTIPLAYER: The multiplayer is similar to that of Tom Clancy's Ghost Recon: Future Soldier . However, the environments can be used to take out enemies. Nuff said.SOUND: The sound is in Dolby Digital Surround. The weapons sound very realistic, as well as explosions. The voice acting of the characters in the game is VERY good. Hearing enemies' talk amongst themselves is very crisp and clear.TEAM A.I.: Your teammates are a great help, instead of a hindrance in this game. In fact, in some firefights, they might be the best option to use. Orders can be given to your team ala Rainbow Six and Ghost Recon: Future Soldier. One of the coolest orders to give the team is to throw flashbang grenades at the enemy. The light just blinds the target(s) and makes for some very easy kills. Sometimes, players can order the team to take out an enemy and they may do random actions, depending on the circumstances. For example, if a player orders a long range target to be taken out, a teammate will pull out his sniper rifle and do so. If the enemy is at mid-range or close quarters target, the teammate will could throw a grenade or try to get as close as he can to engage the target with a weapon.VERDICT: This game is worth a purchase, ESPECIALLY now due to the $20 or less price tag. Gamers, who want more than just another meaningless shoot'em up game, will feel like they struck gold. This game actually has a movie-like story to go along with shooting enemies. Army of TWO The Devil's CartelMax Payne 3Tom Clancy's Ghost Recon: Future Soldier
R**E
Raw... but very enjoyable.
Spec Ops: The Line does make one consider killing as killing and even though it's "digital killing" it invites you to consider how dark real conflict can be on a more personnal level than most FPS games.I think that is the heart of the game's appeal. This is not a game for kids (really).
A**R
Five Stars
great game love to play it and it has a good story line too
C**S
The only way to win is not to play.
Playing this game is rather like watching the proverbial train wreck: you'll be horrified, but you can't look away.This is in no way a bad thing. Spec Ops wants to tell a story about soldiers in war. But unlike games such as Call of Duty, it doesn't want you to feel like an awesome, unstoppable killing machine that's fighting terrorism FOR 'MERICA!!! or whatever; it wants you to see that war is not glamorous, awesome, fun, or desirable. It wants you to see the terrible toll that combat can exact on those who experience it. And above all, it wants you to see that in real conflict, there are no "good guys" and "bad guys," and the world is full of gray areas. War is hell, and anyone who goes in will either join the fortunate dead...or have to live with what they've done to survive.Ahem. Perhaps a more objective tone is in order...STORY:You are Martin Walker, an American Delta Force operative sent into the sandstorm-ravaged wasteland of Dubai to investigate a distress call and find out what happened to the 33rd, a unit sent in some time ago to try to evacuate survivors which apparently went rogue and hasn't been heard from since. Once you arrive, you're drawn into the middle of a raging civil war between the 33rd and civilian insurgents, and things rapidly get worse from there. Everything about the game's story is well-crafted, from the slowly disintegrating relationship between Walker and his buddies, to the bits of scattered intel you can find that bring a deeper understanding of the situation in Dubai, to the increasingly less subtle hints that...well. To say much more would spoil some of it, and that would be doing this game a disservice. The story is its strongest point, and it's what will drive some players to keep going through the madness and horror that await.GAMEPLAY:Spec Ops is a third-person cover-based shooter that alternates between desert environments and crumbling urban ruin. You have two squadmates who can be directed to attack specific targets or heal a fallen comrade; they're pretty good at following orders in a timely fashion and, unlike some other AI partners, they're not highly prone to getting themselves shot constantly or hung up on the level geometry. Enemies are decently clever, more than willing to flank you, toss grenades to get you out of cover, or trick you into walking right into a Heavy Trooper's line of fire.The game also offers the clever idea of having drifts of sand piled up on fragile surfaces like windows, which you can shoot out to bury your enemies. It doesn't show up that often, but it's kind of neat when it's there.There's the usual shooter stable of weapons: pistols, heavy pistols, shotguns, sniper rifles, etc. They sound good and feel decently punchy, and aiming is never a problem. Most weapons also have an alternate fire mode, which does add a little depth to the combat.I didn't play the multiplayer, so I can't honestly review it. I will say the developers originally didn't even want multiplayer, and the campaign is designed well enough to stand on its own, so make of that what you will.CONTROLS:Fluid, responsive, and easy to learn. There may be a few times when a context-sensitive button doesn't do quite what you want, but these are thankfully few and far between. There's a tutorial near the beginning that does a good job of explaining all controls without being obtrusive or going on too long. Anyone who's played a third-person shooter before should be able to pick this up with no trouble.GRAPHICS/SOUND:The game looks good. Many of the environments are some shade of brown (you are in the desert, after all) but for a nice change of pace, some of the indoor areas reflect the vibrant and exotic color palette one might expect from Dubai, and there are some scenes at night or in dark areas that alternate between the cool blues of darkness and the angry red of fires (something you'll see a lot more of the further in you go). Character models are done pretty well, and as you progress through the story, evidence of Delta Force's fatigue and various injuries begins to show on their uniforms and exposed skin.The sound is well-done. Weapons sound like they should, explosions and vehicle engines are nice and loud, the soundtrack is used in a fitting way, the Radioman's omnipresent voice is clear enough to understand yet really sounds like it's coming over a cobbled-together PA system, and the chatter of the enemies (and your squad) is present without being too repetitive or grating (especially since your squad chatter will change up as you progress). It's well worth paying attention to for the darkly comic things the Radioman says.SUMMARY:While its gameplay doesn't do much in the way of innovation, Spec Ops is a competent shooter. But that's not why you should play it. You should play it because it takes everything about the modern military shooter and turns it on its head. You should play it because it has a story worth experiencing. You should play it because it's visceral, brutal, and will get in your head. Above all, you should play it because we need more games that focus on telling a powerful story, and any one that does should be encouraged.
Trustpilot
2 months ago
2 weeks ago