---
product_id: 760036
title: "Killzone: Shadow Fall (PlayStation 4)"
price: "HK$359"
currency: HKD
in_stock: true
reviews_count: 8
url: https://www.desertcart.hk/products/760036-killzone-shadow-fall-playstation-4
store_origin: HK
region: Hong Kong
---

# Stunning 1080p next-gen graphics 60 FPS ultra-smooth gameplay Commandable OWL combat drone Killzone: Shadow Fall (PlayStation 4)

**Price:** HK$359
**Availability:** ✅ In Stock

## Summary

> 🔥 Own the future of FPS with Killzone: Shadow Fall — where every shot counts!

## Quick Answers

- **What is this?** Killzone: Shadow Fall (PlayStation 4)
- **How much does it cost?** HK$359 with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.hk](https://www.desertcart.hk/products/760036-killzone-shadow-fall-playstation-4)

## Best For

- Customers looking for quality international products

## Why This Product

- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Command the Battlefield:** Deploy the OWL drone—your versatile AI companion that amplifies your combat strategy and tactical options.
- • **Next-Gen Tactical Mastery:** Experience Killzone reborn with PS4’s power and refined DUALSHOCK 4 controls for precision gameplay.
- • **Custom Warzones & Expansions:** Tailor your multiplayer experience with customizable game modes and upcoming expansions—stay ahead of the pack.
- • **Multiplayer That Demands Skill:** 60 FPS, no auto-aim, and perfectly sized maps ensure pure competitive thrill without cheap tactics or camping.
- • **Immersive Cold War Sci-Fi Drama:** Navigate a divided world where every decision could ignite all-out war—dive deep into a gripping narrative.

## Overview

Killzone: Shadow Fall is a PlayStation 4 exclusive FPS that pushes next-gen gaming with 60 FPS smoothness, breathtaking 1080p visuals, and innovative tactical gameplay featuring the OWL combat drone. Set in a tense sci-fi Cold War, it offers a rich single-player story and a highly competitive multiplayer mode with customizable warzones, refined controls, and no auto-aim, delivering an immersive and skill-driven experience for serious gamers.

## Description

Killzone: Shadow Fall is the latest installment in the hugely successful Killzone franchise, developed exclusively for PlayStation 4, by Guerrilla Games. Thirty years after the events of Killzone 3, the world is a very different place, with two rival factions, the Helghast and the Vektans, living side by side divided by a vast wall. In the midst of it all stands a Shadow Marshal, an elite soldier, the best of the best. As Shadow Marshal Lucas Kellan, you’re sworn to protect your home and the values you believe in. Maintaining the fragile peace is difficult when there is no trust between either side. A series of escalating conflicts puts you on the path of a Helghast intelligence operative named Echo, who fights for the same reasons but on the opposite side. Strive to uncover the whole story as the intense, immersive combat of the Killzone series is reborn on PS4. You are Shadow Marshal Lucas Kellan, tasked with maintaining the fragile peace between the ISA and the Helghast. Any misstep could see the conflict spiral out of control, taking your homeworld with it. With breathtaking scale and the new freedoms of tactical gameplay, Killzone: Shadow Fall is a true showcase for the impressive power of PS4. The redesigned DUALSHOCK 4 further enhances the experience with its refined controls. Command the OWL, Kellan's versatile, commandable combat drone that functions as an extension of you, dramatically augmenting your abilities and offering a host of new tactical options. On a divided Vekta, one in which bitter enemies are forced to coexist, constant distrust threatens to escalate into all-out war. Discover an all new side to an ancient conflict.

Review: Amazing multiplayer. - I don't play shooter campaigns, only the MP so after I got my PS4 I promptly inserted KZ disc and hopped onto multiplayer. Following is my impression. So ya this review is for MULTIPLAYER ONLY. * 60 FPS gameplay. Killzone SF Multiplayer has 60 FPS gameplay almost all the time. Sometimes the framerate dips below slightly for the smallest of intervals but its very hard to tell. * Eye popping graphics - Sometimes in the middle of my gameplay I would literally stop and gape at how beautiful the graphics look. Smoke comes out of gun after I spray it, particles explode from surface as bullets shatter. Realtime lighting and shadows illuminate and darken surfaces in a natural way. The best part is this is not mere eye candy as the incredible graphics mean you can always spot enemies as they shoot at you and no death feels cheap. * No AUTO AIM Because of 60 fps and 1080 graphics there is no auto aim because you don't need it. This means you get a lot of satisfaction out of shooting and it never feels cheap. Also the dual shock is so responsive that it helps in achieving this. * Maps. The maps are a lot of fun. Sometimes in some shooters the map sizes would be much larger for the number of players. So you would spend many agonizing minutes searching for something to shoot, only to be gunned down by a camper that you don't even see. No such thing in these maps, they are just the right size for 24 players and straight forward, so learning them is easy and it also means you start getting competitive much faster. * NO CAMPING: Because the maps are so good, it means that Shadowfall is very similar to Killzone 2 and there is no camping at all. Also they do not have any overpowered invisible sniper class this time (thank god) * Return of the spawn beacon. Killzone 2 multiplayer had this awesome feature that one could play with a class having the ability to activate a spawn beacon at ANY point on the map. This meant that really good players could turn around an entire match by intelligent position of spawn beacons. This awesome feature returns in Killzone SF. * NO overpowered vehicles: Everytime I see vehicles in a infantry shooter I goran inside. This is because I am a huge fan of classic gunplay and shooting mechanics, and it all goes out of the window if you have a single player who is a good pilot or vehicle driver. Once someone starts using that overpowered vehicle properly, every other player is either dying or just taken up perma camping, in other words the whole game goes for a toss. * Last but not least, the amazing feature of custom warzones.This means that anyone can create a Multiplayer game by tweaking a ton of parameters from game modes, victory conditions, available classes, weapons even the number of lives! Any player logging in can then take their time browsing through these warzones and choose the one they want to play and join! This might not seem big but the convenience of picking and choosing what game session you want to play instead of relying on the dumb ai to dump you into one is awesome!
Review: muy bueno - exelente producto

## Features

- A new breed of hero for a new vision of Killzone: You are Shadow Marshal Lucas Kellan, tasked with maintaining the fragile peace between the ISA and the Helghast. Any misstep could see the conflict spiral out of control, taking your homeworld with it.
- Designed for the next generation of gaming: With breathtaking scale and the new freedoms of tactical gameplay, Killzone: Shadow Fall is a true showcase for the impressive power of PS4. The redesigned DUALSHOCK 4 further enhances the experience with its refined controls
- An expansive arsenal of futuristic weapons: Command the OWL, Kellan's versatile, commandable combat drone that functions as an extension of you, dramatically augmenting your abilities and offering a host of new tactical options
- Tense, realistic cold war sci-fi: On a divided Vekta, one in which bitter enemies are forced to coexist, constant distrust threatens to escalate into all-out war. Discover an all new side to an ancient conflict

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN | B00BGA9YZK |
| Best Sellers Rank | #38,394 in Video Games ( See Top 100 in Video Games ) #2,202 in PlayStation 4 Games |
| Compatible Video Game Console Models | Sony PlayStation 4 |
| Computer Platform | PlayStation 4 |
| Customer Reviews | 4.4 4.4 out of 5 stars (2,031) |
| Date First Available | April 28, 2017 |
| Global Trade Identification Number | 00711719100089 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 3.2 ounces |
| Item model number | 10008 |
| Language | English |
| Manufacturer | Sony Computer Entertainment |
| Number of Players | 1 |
| Product Dimensions | 6.7 x 5.3 x 0.6 inches; 3.2 ounces |
| Publication Date | November 7, 2013 |
| Rated | Mature |
| Release date | November 7, 2013 |
| Type of item | Video Game |
| UPC | 069061261126 711719100089 711719100478 |

## Images

![Killzone: Shadow Fall (PlayStation 4) - Image 1](https://m.media-amazon.com/images/I/819zbgRMNQL.jpg)
![Killzone: Shadow Fall (PlayStation 4) - Image 2](https://m.media-amazon.com/images/I/816Qq-8qoZL.jpg)
![Killzone: Shadow Fall (PlayStation 4) - Image 3](https://m.media-amazon.com/images/I/812YKZ8DEML.jpg)
![Killzone: Shadow Fall (PlayStation 4) - Image 4](https://m.media-amazon.com/images/I/81LO1fYvo7L.jpg)
![Killzone: Shadow Fall (PlayStation 4) - Image 5](https://m.media-amazon.com/images/I/81b4dpI8POL.jpg)

## Available Options

This product comes in different **Platform For Display, Edition** options.

## Questions & Answers

**Q: Is it worth it to buy this if my sole intention is to play the campaign?  Have no interest in KZ multiplayer.**
A: It is worth it.  I never played the multiplayer one bit. I only played the campaign and it was amazing.  I have recently been thinking of getting it again to play thru again.  but if your looking for an amazing campaign this game has it.  I highly recommend it.

**Q: Is this just another graphical showcase like Ryse was for the X1 or is there an actual game hidden in here?**
A: I have had the game for over twenty days now and believe me, it is only another graphical showcase. I love Killzone 2 & 3 (don't know about the first one) and this is hands down the most boring game I have ever played. I am forcing myself through the campaign. I fell asleep the first time I played it and I have never fallen asleep playing a video game. I havent been paying attention to the story and the character is nothing. the gameplay is less than typical (that is a bad thing). so in short, yes.

**Q: Can this be played on the PS3?**
A: The same way that a PS1 console cannot run PS2 games and a PS2 console cannot run PS3 games, a PS3 console cannot possibly run PS4 games such as this. Bottom line: previous generation consoles are too inferior to run their successor's games. Otherwise, what's the point of the so-called "upgrade?"

**Q: is this game a mutil-language pack of both Chinese and Korean Edtion?**
A: If you buy NTSC/USA version, NO. It's only English/French.

## Customer Reviews

### ⭐⭐⭐⭐⭐ Amazing multiplayer.
*by A***Y on November 18, 2013*

I don't play shooter campaigns, only the MP so after I got my PS4 I promptly inserted KZ disc and hopped onto multiplayer. Following is my impression. So ya this review is for MULTIPLAYER ONLY. * 60 FPS gameplay. Killzone SF Multiplayer has 60 FPS gameplay almost all the time. Sometimes the framerate dips below slightly for the smallest of intervals but its very hard to tell. * Eye popping graphics - Sometimes in the middle of my gameplay I would literally stop and gape at how beautiful the graphics look. Smoke comes out of gun after I spray it, particles explode from surface as bullets shatter. Realtime lighting and shadows illuminate and darken surfaces in a natural way. The best part is this is not mere eye candy as the incredible graphics mean you can always spot enemies as they shoot at you and no death feels cheap. * No AUTO AIM Because of 60 fps and 1080 graphics there is no auto aim because you don't need it. This means you get a lot of satisfaction out of shooting and it never feels cheap. Also the dual shock is so responsive that it helps in achieving this. * Maps. The maps are a lot of fun. Sometimes in some shooters the map sizes would be much larger for the number of players. So you would spend many agonizing minutes searching for something to shoot, only to be gunned down by a camper that you don't even see. No such thing in these maps, they are just the right size for 24 players and straight forward, so learning them is easy and it also means you start getting competitive much faster. * NO CAMPING: Because the maps are so good, it means that Shadowfall is very similar to Killzone 2 and there is no camping at all. Also they do not have any overpowered invisible sniper class this time (thank god) * Return of the spawn beacon. Killzone 2 multiplayer had this awesome feature that one could play with a class having the ability to activate a spawn beacon at ANY point on the map. This meant that really good players could turn around an entire match by intelligent position of spawn beacons. This awesome feature returns in Killzone SF. * NO overpowered vehicles: Everytime I see vehicles in a infantry shooter I goran inside. This is because I am a huge fan of classic gunplay and shooting mechanics, and it all goes out of the window if you have a single player who is a good pilot or vehicle driver. Once someone starts using that overpowered vehicle properly, every other player is either dying or just taken up perma camping, in other words the whole game goes for a toss. * Last but not least, the amazing feature of custom warzones.This means that anyone can create a Multiplayer game by tweaking a ton of parameters from game modes, victory conditions, available classes, weapons even the number of lives! Any player logging in can then take their time browsing through these warzones and choose the one they want to play and join! This might not seem big but the convenience of picking and choosing what game session you want to play instead of relying on the dumb ai to dump you into one is awesome!

### ⭐⭐⭐⭐⭐ muy bueno
*by R***O on January 21, 2026*

exelente producto

### ⭐⭐⭐⭐ Shadow Fall Singleplayer Campaign Review
*by M***N on November 26, 2013*

Shadow Fall has an interesting campaign. Across ten long levels you have a variety of different gameplay styles from shooter history all sort of bundled together into a strange beast that never stops changing things up. One level will be a super linear cinematic fest, then the next will be a wide open Crysis style special operations mission with multiple objectives. After that you'll have a spooky puzzle filled trek through an abandoned station, then a flying section, then an endless wave based survival section, and so on. There's even a pure stealth level with a cloaking mechanic, and a section where you spot for a sniper while being armed only with a pistol. In short Shadow Fall has variety, and very little of it feels awkward. Some later sections feel a bit too hard as they throw endless enemies at you, and the stealth sections can feel a little unforgiving at times with how quickly you're noticed, but overall each level felt different and satisfying to me, rather than scattered or awkward, with very rare exception. The OWL mechanic adds some interesting gameplay. By the end of the game you'll really have to balance using it's overcharge ability to stun tough enemies, shielding yourself and distracting mobs with an attack command. It doesn't turn Shadow Fall into Rainbow Six levels of tactics by any means, but it's a solid mechanic that separates Shadow Fall in yet another way from your everyday linear shooting console FPS. The weapons all feel heavy and solid, a Killzone staple, and your main weapon can act as both a rifle and a sniper, leaving you feeling more free to carry a shotgun or RPG in slot two without hampering yourself. Graphics for the game can be a bit uneven at times, with some levels looking absolutely stunning and welcoming you to next-gen while others look a bit plain. Overall though when you're cruising above a massive city, land, then become surprised that you can walk around and look freely because you thought sure it was a cutscene, you're going to pretty happy with the visuals. On top of tech stuff it's just interesting sci-fi design at its core, which appeals to many people like myself. There's not enough sci-fi in the world. The story is decent, but probably a weak point. It sets up a nice cold war style narrative but by the end it all kind of falls apart in a muddled "what am I doing again?" kind of way. Weapon of mass destruction, changing allegiances, crazy politicians, etc... all the standard stuff is here. What I will say is the game ends on a satisfying set up for another title, if Sony decides to do one. I hope that promise is fulfilled, because I loved the idea of that final moment being made into a whole game. Overall Shadow Fall's campaign is good for an FPS campaign in 2013, no doubt. If the PS4 sticks around 8 years like the PS3 I wouldn't be surprised if this game is considered archaic by the end of that time, but for right now I think it's a good experience that feels improved due to the hardware and interesting compared to its peers. If you're an FPS fan with a PS4 in the next couple years I would call this a must play.

## Frequently Bought Together

- Killzone: Shadow Fall (PlayStation 4)
- Call of Duty: Vanguard
- Homefront: The Revolution - PlayStation 4

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---

*Product available on Desertcart Hong Kong*
*Store origin: HK*
*Last updated: 2026-03-05*