🧁 Bake, bluff, and become the ultimate recipe thief!
Secret Recipes is a fast-paced, 2-5 player family board game for ages 9+, combining strategy and luck. Players collect ingredients, steal recipes, and use unique baker powers to outsmart opponents in a fun, inclusive baking showdown. Recognized as a top family game of 2024, it’s perfect for game nights with kids, teens, and adults alike.
S**R
Hidden gem
A fun game that has been left unnoticed. Its theme appeals to a lot of gamers.
C**Y
Has a lot of potential
The instructions can be confusing. The song of the people we played with struggled to catch on the game quickly, but my kids had no problem. It’s a really fun game about making recipes. There are other games that are out there that are somewhat similar.The cards themselves are very well made, and the graphics are incredibly well done and fun. I think if you modify the rules to fit you and your crowd, this could be an amazing game.
J**R
Fun
Kids age 11 are having a lot of fun with the Secret Recipes game!
N**I
Fun!
Really cute and fun game to play with my son. We spend a lot of time in the kitchen cooking together, so I knew we'd really enjoy a recipe game such as this one. The pieces are great quality and packaged securely. My son is 11 and autistic, and he understands the instructions well. It's a game we play 1 round of, because it does take a while to finish. Always a good time though!
M**3
Takes strategy
This game is definitely a game of strategy. You need to know when to lay down a recipe card making it vulnerable to being stolen and when to try for a new recipe card. Your child does not have to be able to read to play this game because there are so many pictures. I played this game with my 5-year old grandson, but he just liked shopping for the many desserts. The strategy of the game was above his head (it does say 9+ on the game). I have yet to get my family to play with me. The game is well made and the cards are good quality. It seems like a fun game. My family is competitive, so I could see them stealing recipes often. You need to know when to abandon a recipe and try a new one without leaving your open recipe vulnerable for a steal. Basically, if you start a recipe, you lay it down with the ingredients you have for it. Once it is laid down, if anyone else has the missing ingredients and finishes your recipe before you, they can steal your recipe.
R**N
Really fun game!
Really fun game that my 10 year old loves. He likes baking, so this seemed like a no brainer and we have played it a lot since I gave it to him on Christmas. The game itself is really easy and straight forward and simple enough to adapt for use with younger children if you just take the ability to steal a recipe out of game play so they don't get too upset and discouraged while they are first learning how to play.The cards and pieces are all well made and good quality. Depending on your luck and how fast you are, this game can go pretty quickly, especially if played with older kids. Usually we end up playing anywhere for 20 minutes to half an hour per game.Highly recommend for something a little different and fun from the regular classics of board games.
S**N
Okay
This game is okay, not sure I would purchase it. The concept and components are good; however, the game play and rules could use some work. The game has a few too many "steps" making it drag on some. The rules are not always clear/concise. Depending on how you play you may be able to make it work for your group. I'm not sure that I would purchase at, but it isn't a complete loss and we may revisit it with some tweaks ahead of starting.Rating System⭐️ 1 star= Disappointed. I don't recommend it at all, poor quality, or not as advertised.⭐️⭐️ 2 stars = Has some redeeming quality.⭐️⭐️⭐️ 3 stars = It's passable. Might not have bothered.⭐️⭐️⭐️⭐️ 4 stars = Mostly Satisfied.⭐️⭐️⭐️⭐️⭐️ 5 stars = Entirely Satisfied. Recommend.
Z**H
Cute game
Amended review (original text below for transparency):Seller reached out to discuss specific balancing points from original review. After a very pleasant exchange, clarifications to the rules were discussed and planned for a second printing of the game rules that would greatly benefit new players that were lost on me having received the first printed version.My specific concerns around balancing should be much less apparent with more specific wording added to the rules that hopefully will not lead to the same confusion.Armed with more specific information on how the game was intended to be played, and a planned revision to the existing rules, I am confident that this title can be a cute and wholesome addition to any family game night arsenal. As such, I am updating my review to 5 stars - ThinkPsych seems like a hungry newcomer to the tabletop game sphere and might be one to watch based on the passion I experienced in my direct communication with them.~~~~Original review:Title: Cute game, poorly optimized3/5 starsNice family card game with some high-quality cards with some cute artwork. Cards were wrapped in paper which is always nice to see instead of cellophane wrap. Cardboard markers and cards had nice printing and were easy to pop out of the runner. The defined space in the box for all the gameplay items is quite small. There is extra space in the box, so why cram everything in like that?(This review is based on gameplay comprised of 2 adults)Game does not seem well balanced for 2 players. It is very easy for one player to quickly pick up steam and leave the other player behind. Of two play throughs, one game was 2 pts to 12, and the other was 4 pts to 13 (game is played to 12 points). It felt bad when all the ingredient cards in your hand were able to be taken away in one turn just based on simple luck - which then left the player with no cards at an extreme disadvantage for the next turn. This would be a bad mechanic for small children especially.Instructions were somewhat vague on some finer details of the game, which lead to some 'eh, I guess this?' type of situations, which might account for some of the unbalanced feeling.A third game was played where a house rule was put in place for the rule on card switching. The number of cards able to be taken from one player = number of players in the game. That felt better, but something still felt unbalanced.This might be a fun game with 4+ players (as with most), but as a two-player game as-is I can not recommend it.