🕹️ Unleash your inner Hunter in a game where only the bravest survive!
CMON's Bloodborne: The Card Game is a cooperative strategy game for 3-5 players aged 14 and up, featuring immersive dungeon crawling, strategic card-based battles, and limitless replayability. With an average playtime of 30-60 minutes, players can enhance their characters and face unique challenges inspired by the acclaimed Bloodborne video game.
Size | Medium |
Package Quantity | 1 |
Item Weight | 2 Pounds |
Material Fabric | Cardboard |
Subject Character | Bloodborne |
Style Name | Modern |
Color | Various |
Theme | Action |
Number of Items | 1 |
Package Type | Standard Packaging |
Container Type | Box |
Special Features | Card-based combat system, Customizable combat deck |
Number of Players | 2+ |
N**D
One of my favorite games!
I usually play a board / card game a few times and get tired of it, but this one has consistently been a blast with friends, at locals, and at conventions. I sleeved up all the cards and repackaged all of the other game pieces to reduce the wear and tear, in fact.Explaining it is easy, getting a grasp of it only takes a few rounds, and the dynamics of how you play relative to who's going first each round keeps you from falling into a boring pattern. I do recommend the expansion even if you exclude the two final bosses and two bosses that deal with death tokens, or if you leave out the runes to keep the game less trigger / effect heavy; the additional enemies / final bosses alone are worth it.
P**E
Excellent Game!
This Game is Awesome!To start obviously if you are a fan of the Dark Souls/Bloodborne Series then you will love this game. I think that adapting it into a card game not only makes sense but makes it a simple and enjoyable game that anyone can play. I played two full games with three friends (all of which are Fans of the souls series). They loved it!. The first lasted close to 45 mins and the second maybe 20-25 mins. It went a bit quicker once we knew how to play. So here are my thought pros/cons about Bloodborne the Card Game.Pros: Simple/Quick set up.Easy to Learn.Fun Art style.Challenging yet possible to beat.Great Group game.Its Bloodborne!Cons: Needs more Boss cards.Ability to play with more than 5 players.Some people may find it a Dark/Disturbing game. More of an advisory.So the pros list is bigger and that's because I honestly didn't find anything wrong with the game. The cons are more like suggestions. Id like to see some sort of add on with more Bosses to fight and maybe more weapon cards. The player limit is probably designed to keep the game more balanced which makes sense. What I like about it though is you can change the rules if you'd like. Like adding more health to the monsters. Really its up to you. But the way the game plays is very fast paced and it requires some strategy but really this game fits all play styles.I like finding games that are easy to explain. That to me makes them easier to understand and play. I only needed to refer to the rules once during our play through. I suggest watching videos on how to play the game and of course give the rule book a read through. You learn as you go along.The game play consists of a series of Rounds where each player picks their weapon card which is placed face down. Each player reveals the card simultaneously. Each card will have a different affect/attack. The instant affect is resolved then the round moves to the monster being fought. That monster has a specific die that will determine the attack damage dealt to each player. Be careful though the die could have the dreaded "+" on it which adds the damage which could result in death. Which is a very common thing in this game. Once the monster is killed each player will collect Blood Echoes which act as victory points at the end of the game. Be careful because death does not come without a price if you die with any unbanked Blood Echoes than you lose them. Luckily though you have the "Hunters Dream" card which protects you from half damage dealt that round, lets you bank your blood echoes, regain health, and gain a more powerful weapon to add to your arsenal. That's about the gist of it! You keep repeating those steps until all the Monsters have been defeated then its onto the Dreaded Final Boss!! At the end the player with the most Blood Echoes/Trophies wins!!In conclusion this is an excellent/quick game to play with friends and family. For the price I was impressed with the quality of the components that came with it. Everything has high detail and durability. (The cards, player mate, tokens, dice, etc.) The replay value is good but will probably get a little repetitive after awhile. Which is why adding more Boss cards would be a smart move. All is all I'm glad that I bought this game and I look forward to playing it some more. Hope this review helps!Game On!!EDIT: In my review I mentioned how I would like to see additional content to this game. They recently released an expansion with additional boss cards, runes, and weapons. I would recommend grabbing this to add on to the base game it really adds some sweet new mechanics and more options for different playstyles.
A**Z
The real opponents are your friends
Easy to learn, quick playing, quasi-cooperative(/backstabby), deck-building dungeon crawl with plenty of opportunity to either press your luck for big scores/wipeouts or to play it nice and safe. That's about it in a nutshell.Although fighting the monsters seems like a cooperative effort, it really isn't. You'll all be attacking the monsters but if you "accidentally" catch everybody on fire right when a companion/opponent was on the verge of dying... oops. Or maybe you pop off a quick shot, kill the boss you'd all been fighting for multiple rounds, and prevent somebody else from collecting trophies.The real game here isn't against the monsters, you'll get through the dungeon one way or another. The game is against your fellow hunters who you're trying to outscore by constantly undermining their efforts while at the same time trying to fend off their attempts to do the same. You have to keep track of what cards they have, which they've already played, and, most importantly, their tendencies & habits all so you can make your best play. Going gung-ho for the big damage hits can work IF you do it at the right time; it can also net you very little if somebody anticipated your move and has a card that can trip you up. Likewise, always looking to backstab others will only cost you opportunities to score for yourself when your opponents catch on to your suspicious nature.Dying is going to happen and it's only terrible if you've been too greedy and haven't spent a turn to back up your blood points... if you've been plowing ahead and have built a nice pile of unsaved points, then dying is going to hurt when you lose them all. This is the press-your-luck aspect of the game. Otherwise, dying is a brief setback... it's somewhat the same as saving except for the key difference of losing vs securing your unsaved points. (unless your final boss is the one where you're out after two deaths, heh, that one really changes things but all the final bosses have a specific, fundamental tweak to the game rules)The monsters themselves aren't just practice dummies for everybody to score points off; they're capable enough to constantly get in the way of all the scheming. Just last night, we fought a boss (Father Gascione, red boss) who twice wiped out every hunter with repetitive crit rolls which were enough to kill even a fully healed hunter. That just resets all the best laid plans all around the table. Combined with permanently losing any weapon you attack him with meant that while we were initially reluctant to hit him hard, by the end we were burning through the item deck throwing everything at him... backstabbing was (not quite :)) temporarily halted.So between your opponent's scheming and the monsters abilities and damage rolls, there's plenty going on for such a simple game. If everybody is attentive, games go by pretty fast. If everybody is really dialed in, the games will be awesome.
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